A couple character designs I came up with while practicing painting metals. I separated the designs as classes as if they were going to be in a first or third person shooter multiplayer. I thought about attributes they would have in a post apocalyptic world filled with battle-ready cyborgs waging a war for control, so I boiled it down to this:
*Charger- The regular soldier class, can use any types of weaponry ranging from heavy assault rifles to small SMG. They would be the first to rush out into battle
*Defender- The heavy, usually carrying large weapons that pack a punch. They're slow but they can take a few hits, they can even create energy shields to support allies
*Stalker- The infiltrator or ninja class, they usually hide in the shadow and use cloaking units built into them. They would use things like sniper rifles and disruptors to confuse their enemies.
*Flankers- the speed class, usually charges out to confuse and get the attention of foes. They can't take much hits so they would use their speed to flee and regroup.
So what do you guys think? which one's your favorite? I might be making more since this was pretty fun to work on.